/* Drag-to-aim (aim.js): the reticle colour and the aiming cursor for the
   five tap shots. --you is the player's coral as painted on the field
   (the stimulus palette in app.js), so the reticle matches the mark beneath it. */
:root{--you:#bc423c}
:root[data-theme="dark"]{--you:#ff8873}
@media (prefers-color-scheme:dark){:root:not([data-theme="light"]){--you:#ff8873}}
body[data-phase="play"]:is([data-event="bisect"],[data-event="balance"],[data-event="triangle"],[data-event="bounce"],[data-event="arc"]) #cv{cursor:crosshair}
